Part of my get stuff done 2011.
Change of tack on the base, building it out of foam and cork spacers.
Probably with a Mayan feel now too.
I seem to remember the fluff for the Melusine being first deployed in rainforests. So collecting some architecture refs atm..
The wall is a little random at the minute.
I'll have to chop blocks, and carve fake stones onto the larger panels, easier than my previous method though.
Saturday, March 12, 2011
Wednesday, March 2, 2011
Patlabor Hannibal & Reiver
Started work on this one. An old kit I overstretched on previously, plan on bringing it back.
It was an SAFS Prototype conversion kit and a Polar Bear base, then I changed it.
Now I'm trying to rescue it by turning it into a Space type prototype, undergoing battlefield testing.
Though in the scene itself the suit will be shown at rest. Excuse to use a cool colourscheme.
It will be an open suit once done, but there are a lot of gaps need rebuilding before I think about the cockpit.
Saturday, January 1, 2011
A small change
All wargames related stuff is now on Ultima Ratio Regum
This blog will now only focus on Large scale models.
The wargames stuff was getting crowded.
This blog will now only focus on Large scale models.
The wargames stuff was getting crowded.
Monday, November 15, 2010
G-Pawn V
Ok so I can't do new suits..
Not all of the interior has been fitted yet, more of a dry run to see how it looks so far.
The salvaged NeuPzF, with added strap rings, and firing mechanism. A mix of vanilla Gustav and Zitader.
Waiting for its dirtwash, I plan on making the tube look much older than the round.
Not all of the interior has been fitted yet, more of a dry run to see how it looks so far.
The salvaged NeuPzF, with added strap rings, and firing mechanism. A mix of vanilla Gustav and Zitader.
Waiting for its dirtwash, I plan on making the tube look much older than the round.
Wednesday, November 10, 2010
G-Pawn IV
Quick pic while the semi-gloss coat is drying.
The lighter colour is duck egg green, I guess I didn't supress the flash enough.
Good enough for a bench shot though.
The lighter colour is duck egg green, I guess I didn't supress the flash enough.
Good enough for a bench shot though.
Labels:
G Pawn,
G-Pawn,
Ground Pawn,
Ma.k.,
Maschinen Krieger,
sf3d,
zbv3000
Wednesday, October 20, 2010
G-Pawn III
Pilot is nearly done, just need to paint out the deamon eyes.
I'm fiddling with a template to make this blog look a bit better, so things might change from time to time.
I'm fiddling with a template to make this blog look a bit better, so things might change from time to time.
Labels:
G Pawn,
G-Pawn,
Ground Pawn,
Ma.k.,
Maschinen Krieger,
sf3d,
zbv3000
Sunday, October 17, 2010
G-Pawn II
Another forum post transcription.
Slabs are drying on the Proto base. Started on a model to keep a promise to Rsteiner.
This isn't going to be your usual AFS dio, but it is going to be all G Pawn.
The only part I'm leaving off is the helmet, just so people can see the pilot properly. See below for BS reasoning.
I'm also using sculpted joints, and a converted pilot. Plus all the usual adding in missing wires.
Its going to be an early war water survey unit in a fairly new AFS.
Helmets have been removed from the suit by pilots, an act they only get away with due to the units non-combat status.
The units low resupply priority also means a lack of available weaponry, so some members make use of scavanged NPF.
Central to the units specialised role is the use of dogs to aid in the search for water.
I've done a little to the pilot so far.
The plan is to have her pose slightly offset to the suit.
Like she's half hanging inside the body.
I still need to build the inside around the shoulders and the front, and I've only started filling out the space behind.
_____
A bit more work on the pilot, waiting for the masking solution to dry so I can add the shoulder padding.
_____
Most of its covered up now. :-\ The shoulder padding took up more space than I planned.
_____
Changed the shoulders
It needs something to finish off the tops of the arches. But I'll leave that till its set a little more.
______
Cockpit done I think, Just all the joint covers left to sculpt!
I'll leave this for a while to set properly, and get back to the Proto now I think.
Slabs are drying on the Proto base. Started on a model to keep a promise to Rsteiner.
This isn't going to be your usual AFS dio, but it is going to be all G Pawn.
The only part I'm leaving off is the helmet, just so people can see the pilot properly. See below for BS reasoning.
I'm also using sculpted joints, and a converted pilot. Plus all the usual adding in missing wires.
Its going to be an early war water survey unit in a fairly new AFS.
Helmets have been removed from the suit by pilots, an act they only get away with due to the units non-combat status.
The units low resupply priority also means a lack of available weaponry, so some members make use of scavanged NPF.
Central to the units specialised role is the use of dogs to aid in the search for water.
I've done a little to the pilot so far.
The plan is to have her pose slightly offset to the suit.
Like she's half hanging inside the body.
I still need to build the inside around the shoulders and the front, and I've only started filling out the space behind.
_____
A bit more work on the pilot, waiting for the masking solution to dry so I can add the shoulder padding.
_____
Most of its covered up now. :-\ The shoulder padding took up more space than I planned.
_____
Changed the shoulders
It needs something to finish off the tops of the arches. But I'll leave that till its set a little more.
______
Cockpit done I think, Just all the joint covers left to sculpt!
I'll leave this for a while to set properly, and get back to the Proto now I think.
Labels:
G Pawn,
G-Pawn,
Ground Pawn,
Ma.k.,
Maschinen Krieger,
sf3d,
zbv3000
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